
Protective Wings – very useful spell in Castle siega, because grants immunity to all magic spells for 10-15 sec, while your allies is bombing with dynamite or guns enemy walls. Liberation – grants you immunity to shackle and silence for 20 sec. Teleportation – gives you ability to position yourself on battlefield or run away from melee Shrug It Off – clears you from Stun and Impale, become immune to it for 4 sec Continuous Recovery – most important healing spell, from 30 sec to 26,4Įnergy Shield – allows to insta cast Antithesis (so it means if it works for 8 sec, we can use Antithesis 3-4 times without casting time), Thwart + Hearten – Hearten up allows you to make 3 Inspire stacks, which reduce cd of Vitalism spells:ģ.
ARCHEAGE SKILL CALCULATOR 5.0 DEUTSCH FULL
But because of lack in cc, like hiero, necro, or survivability, like templar, he will die fast and can’t fulfill his full potential as healer.Īuramancy(Templar/Hierophant/Edgewalker): Good alternative to necromancer, because he got 2 most important trees for healer, vita and aura, to lower cd and insta cast anthithesis. Edgewalker (Vitalims/Auramancy/Occulitsm) Also this build is good if you are willing to level up Hierophant, because from healer he can be converted in to nice damager and level up easilyĢ.4. Because you can disable few opponents and got few AoE CC, but because you don’t have Auramacy, you are vulnerable to Stuns/Impales/Silence and ofc you can’t inta cast Anthithesis and lower cd on hearts and Anthithesis. This build is good if you are planing to be aggresive in small scale wars, 2-5 parties. Necromancer (Vitalism/Witchcraft/Occultism) Vulnerable to archers and melee, because of low block rateĬloths – Stone Set gives Spirit/Stamina(increasing pdef and reduces incoming dmg by %)Ĭloak which reduces 6 % cast time or +5 % block rateĮaring on damage reduction, necklace on health and rings on cast timeĢ.3.

Good for arena and small scale wars, because can disable few enemies.ĥ0 level cap Offensive healer Build or Supporting healer BuildĪnti fear, sleep, stun, impale, shackle, silence Imunity to dmg for 12 sec, can’t move and cast spellsĬloths – Stone Set gives Spirit/Stamina(increasing pdef and reduces incoming dmg by %), I was thinking about it quite much and I believe that cloths now is much better, because now healing power and magic power is separated (so it means healer need more spirit and int/sta plates is not to good now =[)Ĭloak which gives +500 hp or +5 % block rateĮarings on damage reduction, necklace on health and rings on mdefĢ.2 Hierophant (Vitalism/Auramancy/Witchcraft) Higher P def and Health compare to other builds Good for large scale wars, high survivability.

Also don’t forgot to use consumables for any build, defense potions (Alchemy), drink – increases HP (Cooking), food – increases spirit (Cooking).

The most important for healer is smart head, good hands and experience ofc.

First of all I want to say that Healer is group PvP class, because in solo PvP he is very, very and very bad,if you want kill someone alone, he isn’t for you, but there is also few bonuses, without healer you can’t kill kraken and clear the dungeons, and in const party you will be always welcomed guest =]. I am playing for healer in Korea and RU and now I want help you with this =]ġ.
